Be it for a business seminar, an educational presentation, workshop or for events feel free to contact us to help start your journey or refine your current journey in the exciting new world of VR. Our experienced teams of professionals are capable to conduct custom designed Workshops and Seminars at your venue. Having used all kinds of hardware, software right from the early days of VR, FusionVR also has the equipments on hire to support during the events.
With over a decade of experience in cutting edge technology including Stero-3D, Gaming, VR and AR, FusionVR has all the necessary ingredients to educate and stimulate students and professionals on the past, present and future of Extended-Reality XR (VR/AR/MR). We give VR education solutions in the following model. Please reach us for detailed discussions.
Course Title : Practical XR
Duration : 45 Hrs - 3 Credits
Method of Teaching : Theories + Practical
Targeted Students :
This course is for Students who are interested in pursuing the vast amount of career opportunities within the ever evolving Extended-Reality (VR/AR/MR) industry.
Prerequisite:
No prior programming or Game-Engine knowledge is required, and any experience in C++ Programming will only help.
Objective:
This course is designed for students who are new to Virtual & Augmented Realities and want to learn about the principles of VR/AR technologies including Technical aspects and major Software/Hardware platforms. They will also become familiar with the Physiological and Psychological Effects of Virtual Reality and how to effectively deploy them in practical applications.
Take-away:
Students will learn about the current XR offerings; explore their fundamental capabilities and requirements. They'll then learn basic coding in C# and brush-up their vector maths. By the end of this course, they will use that knowledge to create and deploy a comfortable Mini-Project in 360VR Experience and AR - all using the Unity-Engine which has the largest industry market share.
Evaluation: