Guest Column | How immersive technologies (XR) will shape the indian Industry in 2019?

XR- The 4th wave: extended-reality (XR) has opened-up limitless possibilities and real benefits for both businesses and consumers since 2013. Immersive technologies such as virtual-reality (VR), augmented reality (AR) and mixed-reality (MR) are the three major variants of XR. Unique offerings from these three technologies pose evident potentials to become mainstream in the next three to five years. Let’s try to do a brief investigation on where is the treasure, how different industries are harnessing themselves to harvest the benefits of the disruptions and what are the promises these futuristic technologies to offer towards industrial digital transformation in 2019. According to Digi-Capital, investors see AR/VR as the fourth wave of technology, after computers, the internet and then mobile. Adoption of XR in Gaming Even though these technologies been around for the past five years and easily accessible for every industry, only the gaming industry has become the key adopter. This might be because the companies who developed initial XR applications were originally gaming companies. The learning curve was relatively easier for the game developers since they just needed to understand the XR concepts on top of their existing skill with the game development tools such as Unity-3D which they use on day-to-day basis. Causes for the Slowdown in XR-Gaming Even XR-gaming didn’t grow as per initial predictions and hypes mainly because of two reasons. Firstly, the cost of hardware such as HMDs and VR-PCs were out-of-reach for most gamers followed by the nauseating amateur VR-Contents which made the users uncomfortable. So, the user base for XR-games didn’t grow as exponential as expected. Apparently, it became unfeasible for game development...